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B.A.R.G.A.M.E.
v2.0
El Farol Bar Problem Implementation
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Structure. More...
Public Attributes | |
| int | numWinBars |
| numWinBars The number of bars that won | |
| int | numWinners |
| numWinners The number of Agents that won the current round | |
| double | avgStratScore |
| avgStratScore The average score of all Agent strategies | |
| double | bestStratScore |
| bestStratScore The score of the best faring Agent Strategy for the current round | |
| bool | barCompare [256] |
| barCompare Holds status of bars (i.e. won/lost) | |
| bool | age [100] |
| age Holds number of people of age of index. | |
| bool | deaths |
| deaths Holds how many people die per round. | |
Structure.
This is the structure that is used to communicate between the GUI frontend and backend. This structure is repopulated and filled in with current round data everytime a turn has passed in order to update the graph data on the frontend for all graphs
| bool pass_graph::age[100] |
age Holds number of people of age of index.
| double pass_graph::avgStratScore |
avgStratScore The average score of all Agent strategies
| bool pass_graph::barCompare[256] |
barCompare Holds status of bars (i.e. won/lost)
| double pass_graph::bestStratScore |
| bool pass_graph::deaths |
deaths Holds how many people die per round.
numWinBars The number of bars that won
numWinners The number of Agents that won the current round
1.8.0